Welcome back campers to Part 2 of the PC Gamer Weekender round-up, a look at some of what was shown during the event which took place in East London a couple of weeks ago. This time we’re having a look as some more of the games presented along with some of the technology on show too, along with some final meh mehs about whether or not the PC Gamer Weekender was worth going to.
THE ORCHID NEBULA
This was actually a surprising game to be covering and is based on a group of student’s work while studying game design and they were actually very good in explaining some of the design choices that went into the game. The best I can describe this at the moment, is another one of those walking simulators where somehow you’re stuck in an abandoned high-tech laboratory.
Everything around you is pretty much all b*llocksed, probably because someone forgot to get that last packet of screws from the DIY shop and now it’s all fallen to pieces. But for some reason, you seem to have one power: the ability to jump in time between the present and the past, when the laboratory was in a better state before it all went to s*it.
You also got a lovely robot buddy who was telling you all about what needed fixing and so it progressed as you solved a couple of puzzles to then exit the demo level. Because this was an early demo, there wasn’t a lot of detail in the place and some design aspects could do with improvements to keep the immersion, but hell it was running well and I wanted to keep going to the end.
This showed some good promise and I look forward to how they’re going to expand things out, especially where some of the inspiration came when the developer of the Stanley Parable came to speak to the class of student some time before. You can find out more about the game at https://www.facebook.com/TheOrchidNebula/ Continue reading →